Posted: Tue Aug 15, 2017 9:47 am |
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Released on 8/15/2017, AwakeningII 1.6 is now available.
* Terrain System improved
Layer blending
Vegetation
Decal
* New dynamic shadow implementation: Shadow Mapping
All object can cast shadow now
* Light Map System improved
Ambient Occlusion baking
Real-time exposing
* Vertex Painting for static mesh
* New shaders for Parallax Occlusion Mapping, Wet Effect, etc
* Physics System improved
NoClip Mask
Bug fixed