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 the transition to AwakeningII 
nigec


Joined: 04 Jul 2007
Posts: 212
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I was wondering is there anything worth considering will working on a Awakening 3.6 project that could eventually migrate to AwakeningII
Is the basic coding going to be the same? more a change in the actual visual aspect?
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Vincent


Joined: 25 Dec 2006
Posts: 295
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Except shaders (D3D effect), most of scene content can be migrated to AwakeningII. The working mode is similar, editing, coding, etc, no much change. The AwakeningII supports HLSL shader & dx9 hardware, so the visual effect is evolving.
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nigec


Joined: 04 Jul 2007
Posts: 212
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good to hear Very Happy
I'm working on a few ideas but it involves Blender and Sketchup, so there's a bit of a learning curve but hopefully it'll pay off, Blender has lot better uv tools than Truespace, Sketchup is great for less detailed background stuff, so hopefully it'll fill the gaps I had before Wink
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