Posted: Tue Dec 30, 2008 11:34 pm |
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I created a lightmap and exported it as a 3ds file along with the lightmaps as jpgs. When I load max, how do I assign my lightmaps? Do I need to create a multi/sub material first, what channel does it create the maps on, how do I see the results of using the lightmap generator from inside max?!?
Thanks in advance, this has been stressing me out unfortunately.